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International Journal of Design Vol.5 No.2 2011
Service Innovation Through Touch-points
problems mentioned earlier and smoothed out group processes
allowing the group to focus on the innovation process rather than
negotiation of individual card meaning.
Innovation Tools Developed Using the Cards
The project explored different approaches to innovation through
touch-points using experimentation over a period of three years,
comprising 32 workshops together with commercial service
providers. A clear pattern of innovation types developed during
this process, and from these, the project identified six different
use contexts. Each of these contexts enables a different aspect of
service innovation and utilises different creative techniques. The
use contexts for the cards presented below were chosen to maximise
the divergent nature that characterises the front end of innovation.
They assist teams working within innovation projects with a wide
variety of innovation goals. These range from benchmarking an
existing service, through incremental improvements to an existing
service, and transformational innovation and the development of
a totally new service.
Use Context 1: Mapping an Existing Situation
The cards help map out an existing situation; for example, a team
can go through each stage of a service (or customer) journey and
pick out the touch-points that are relevant at each stage. From
this, many aspects can be discussed, such as which touch-point
is most important to the customer, which are used in a sequence,
which are most frequently used, etc. This helps get the discussion
moving around how customers view the service through touch-
points and how they often jump between them.
Use Context 2: Identifying So Called “Pain Points”
Once the service journey has been mapped out, there are many
options open to a project team. One of the things we find useful
is to identify the touch points along the service journey that don’t
perform particularly well from a customer point of view. This can
be a useful means for improving consistency of experience along
the service journey.
Use Context 3: Whose Touch-point is it Anyway?
In large organisations, different departments can be responsible for
the design and content available through different touch-points.
This often comes as a shock to an organisation, but is something
that is usually noticeable from the customer perspective. There
can be different tones of voice, interaction styles, use of images,
typography and especially different terminology. Identifying
who is responsible for each touch-point and finding ways of
coordinating between them can be very useful. This assists
an organisation’s coordination activities around the customer
experience.
Use Context 4: Touch-point Migration
An organisation might get lazy, or might just not have routines
in place for updating their touch-points. Over time, a touch-point
might become out of date or there could be a better touch-point
alternative that can be used as a replacement or addition. This
is particularly relevant when it comes to use of technology and
discussions regarding self service. Going through the touch-point
cards can give ideas for new touch-points and can help map out a
migration strategy from one touch-point to another.
Figure 3. The final cards added a text label to the image, and contextual information was reduced.
This was found to improve group processes. (photo: Nina Lysbakken)